Webtoons Industry Research Report 2023
This report aims to provide a comprehensive presentation of the global market for Webtoons, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Webtoons.
The Webtoons market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Webtoons market comprehensively. Regional market sizes, concerning products by types, by application, and by players, are also provided. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Webtoons companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, product type, application, and regions.
Key Companies & Market Share Insights
In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue by companies for the period 2017-2022. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Tencent
Amazia
Shuueisha
Comico (NHN)
U17
Product Type Insights
Global markets are presented by Webtoons type, along with growth forecasts through 2029. Estimates on revenue are based on the price in the supply chain at which the Webtoons are procured by the companies.
This report has studied every segment and provided the market size using historical data. They have also talked about the growth opportunities that the segment may pose in the future. This study bestows revenue data by type, and during the historical period (2018-2023) and forecast period (2024-2029).
Webtoons segment by Type
Subscription Based Webtoons
Advertisement Based Webtoons
Application Insights
This report has provided the market size (revenue data) by application, during the historical period (2018-2023) and forecast period (2024-2029).
This report also outlines the market trends of each segment and consumer behaviors impacting the Webtoons market and what implications these may have on the industrys future. This report can help to understand the relevant market and consumer trends that are driving the Webtoons market.
Webtoons Segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others
Regional Outlook
This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the revenue data of each region and country for the period 2018-2029.
The market has been segmented into various major geographies, including North America, Europe, Asia-Pacific, South America, Middle East & Africa. Detailed analysis of major countries such as the USA, Germany, the U.K., Italy, France, China, Japan, South Korea, Southeast Asia, and India will be covered within the regional segment. For market estimates, data are going to be provided for 2022 because of the base year, with estimates for 2023 and forecast revenue for 2029.
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Key Drivers & Barriers
High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.
COVID-19 and Russia-Ukraine War Influence Analysis
The readers in the section will understand how the Webtoons market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.
Reasons to Buy This Report
This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Webtoons market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
This report will help stakeholders to understand the global industry status and trends of Webtoons and provides them with information on key market drivers, restraints, challenges, and opportunities.
This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
This report stays updated with novel technology integration, features, and the latest developments in the market
This report helps stakeholders to understand the COVID-19 and Russia-Ukraine War Influence on the Webtoons industry.
This report helps stakeholders to gain insights into which regions to target globally
This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Webtoons.
This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Core Chapters
Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 6: Detailed analysis of Webtoons companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 13: The main points and conclusions of the report.
The Webtoons market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Webtoons market comprehensively. Regional market sizes, concerning products by types, by application, and by players, are also provided. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Webtoons companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, product type, application, and regions.
Key Companies & Market Share Insights
In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue by companies for the period 2017-2022. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Tencent
Amazia
Shuueisha
Comico (NHN)
U17
Product Type Insights
Global markets are presented by Webtoons type, along with growth forecasts through 2029. Estimates on revenue are based on the price in the supply chain at which the Webtoons are procured by the companies.
This report has studied every segment and provided the market size using historical data. They have also talked about the growth opportunities that the segment may pose in the future. This study bestows revenue data by type, and during the historical period (2018-2023) and forecast period (2024-2029).
Webtoons segment by Type
Subscription Based Webtoons
Advertisement Based Webtoons
Application Insights
This report has provided the market size (revenue data) by application, during the historical period (2018-2023) and forecast period (2024-2029).
This report also outlines the market trends of each segment and consumer behaviors impacting the Webtoons market and what implications these may have on the industrys future. This report can help to understand the relevant market and consumer trends that are driving the Webtoons market.
Webtoons Segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others
Regional Outlook
This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the revenue data of each region and country for the period 2018-2029.
The market has been segmented into various major geographies, including North America, Europe, Asia-Pacific, South America, Middle East & Africa. Detailed analysis of major countries such as the USA, Germany, the U.K., Italy, France, China, Japan, South Korea, Southeast Asia, and India will be covered within the regional segment. For market estimates, data are going to be provided for 2022 because of the base year, with estimates for 2023 and forecast revenue for 2029.
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Key Drivers & Barriers
High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.
COVID-19 and Russia-Ukraine War Influence Analysis
The readers in the section will understand how the Webtoons market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.
Reasons to Buy This Report
This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Webtoons market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
This report will help stakeholders to understand the global industry status and trends of Webtoons and provides them with information on key market drivers, restraints, challenges, and opportunities.
This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
This report stays updated with novel technology integration, features, and the latest developments in the market
This report helps stakeholders to understand the COVID-19 and Russia-Ukraine War Influence on the Webtoons industry.
This report helps stakeholders to gain insights into which regions to target globally
This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Webtoons.
This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Core Chapters
Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 6: Detailed analysis of Webtoons companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 13: The main points and conclusions of the report.
1 Preface
1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
1.5.1 Secondary Sources
1.5.2 Primary Sources
2 Market Overview
2.1 Product Definition
2.2 Webtoons by Type
2.2.1 Market Value Comparison by Type (2018 VS 2022 VS 2029)
1.2.2 Subscription Based Webtoons
1.2.3 Advertisement Based Webtoons
2.3 Webtoons by Application
2.3.1 Market Value Comparison by Application (2018 VS 2022 VS 2029)
2.3.2 Mobile Phone
2.3.3 PC/Notebook
2.3.4 Tablet Computer
2.3.5 Others
2.4 Assumptions and Limitations
3 Webtoons Breakdown Data by Type
3.1 Global Webtoons Historic Market Size by Type (2018-2023)
3.2 Global Webtoons Forecasted Market Size by Type (2023-2028)
4 Webtoons Breakdown Data by Application
4.1 Global Webtoons Historic Market Size by Application (2018-2023)
4.2 Global Webtoons Forecasted Market Size by Application (2018-2023)
5 Global Growth Trends
5.1 Global Webtoons Market Perspective (2018-2029)
5.2 Global Webtoons Growth Trends by Region
5.2.1 Global Webtoons Market Size by Region: 2018 VS 2022 VS 2029
5.2.2 Webtoons Historic Market Size by Region (2018-2023)
5.2.3 Webtoons Forecasted Market Size by Region (2024-2029)
5.3 Webtoons Market Dynamics
5.3.1 Webtoons Industry Trends
5.3.2 Webtoons Market Drivers
5.3.3 Webtoons Market Challenges
5.3.4 Webtoons Market Restraints
6 Market Competitive Landscape by Players
6.1 Global Top Webtoons Players by Revenue
6.1.1 Global Top Webtoons Players by Revenue (2018-2023)
6.1.2 Global Webtoons Revenue Market Share by Players (2018-2023)
6.2 Global Webtoons Industry Players Ranking, 2021 VS 2022 VS 2023
6.3 Global Key Players of Webtoons Head office and Area Served
6.4 Global Webtoons Players, Product Type & Application
6.5 Global Webtoons Players, Date of Enter into This Industry
6.6 Global Webtoons Market CR5 and HHI
6.7 Global Players Mergers & Acquisition
7 North America
7.1 North America Webtoons Market Size (2018-2029)
7.2 North America Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 North America Webtoons Market Size by Country (2018-2023)
7.4 North America Webtoons Market Size by Country (2024-2029)
7.5 United States
7.6 Canada
8 Europe
8.1 Europe Webtoons Market Size (2018-2029)
8.2 Europe Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
8.3 Europe Webtoons Market Size by Country (2018-2023)
8.4 Europe Webtoons Market Size by Country (2024-2029)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries
9 Asia-Pacific
9.1 Asia-Pacific Webtoons Market Size (2018-2029)
9.2 Asia-Pacific Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Asia-Pacific Webtoons Market Size by Country (2018-2023)
9.4 Asia-Pacific Webtoons Market Size by Country (2024-2029)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia
10 Latin America
10.1 Latin America Webtoons Market Size (2018-2029)
10.2 Latin America Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Latin America Webtoons Market Size by Country (2018-2023)
10.4 Latin America Webtoons Market Size by Country (2024-2029)
9.4 Mexico
9.5 Brazil
11 Middle East & Africa
11.1 Middle East & Africa Webtoons Market Size (2018-2029)
11.2 Middle East & Africa Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
11.3 Middle East & Africa Webtoons Market Size by Country (2018-2023)
11.4 Middle East & Africa Webtoons Market Size by Country (2024-2029)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE
12 Players Profiled
11.1 Naver
11.1.1 Naver Company Detail
11.1.2 Naver Business Overview
11.1.3 Naver Webtoons Introduction
11.1.4 Naver Revenue in Webtoons Business (2017-2022)
11.1.5 Naver Recent Development
11.2 Kakao
11.2.1 Kakao Company Detail
11.2.2 Kakao Business Overview
11.2.3 Kakao Webtoons Introduction
11.2.4 Kakao Revenue in Webtoons Business (2017-2022)
11.2.5 Kakao Recent Development
11.3 Lezhin Entertainment (KidariStudio)
11.3.1 Lezhin Entertainment (KidariStudio) Company Detail
11.3.2 Lezhin Entertainment (KidariStudio) Business Overview
11.3.3 Lezhin Entertainment (KidariStudio) Webtoons Introduction
11.3.4 Lezhin Entertainment (KidariStudio) Revenue in Webtoons Business (2017-2022)
11.3.5 Lezhin Entertainment (KidariStudio) Recent Development
11.4 Tappytoon
11.4.1 Tappytoon Company Detail
11.4.2 Tappytoon Business Overview
11.4.3 Tappytoon Webtoons Introduction
11.4.4 Tappytoon Revenue in Webtoons Business (2017-2022)
11.4.5 Tappytoon Recent Development
11.5 ToryComics
11.5.1 ToryComics Company Detail
11.5.2 ToryComics Business Overview
11.5.3 ToryComics Webtoons Introduction
11.5.4 ToryComics Revenue in Webtoons Business (2017-2022)
11.5.5 ToryComics Recent Development
11.6 Toomics Global
11.6.1 Toomics Global Company Detail
11.6.2 Toomics Global Business Overview
11.6.3 Toomics Global Webtoons Introduction
11.6.4 Toomics Global Revenue in Webtoons Business (2017-2022)
11.6.5 Toomics Global Recent Development
11.7 Ridibooks (RIDI Corp)
11.7.1 Ridibooks (RIDI Corp) Company Detail
11.7.2 Ridibooks (RIDI Corp) Business Overview
11.7.3 Ridibooks (RIDI Corp) Webtoons Introduction
11.7.4 Ridibooks (RIDI Corp) Revenue in Webtoons Business (2017-2022)
11.7.5 Ridibooks (RIDI Corp) Recent Development
11.8 KidariStudio
11.8.1 KidariStudio Company Detail
11.8.2 KidariStudio Business Overview
11.8.3 KidariStudio Webtoons Introduction
11.8.4 KidariStudio Revenue in Webtoons Business (2017-2022)
11.8.5 KidariStudio Recent Development
11.9 Webtoon Factory
11.9.1 Webtoon Factory Company Detail
11.9.2 Webtoon Factory Business Overview
11.9.3 Webtoon Factory Webtoons Introduction
11.9.4 Webtoon Factory Revenue in Webtoons Business (2017-2022)
11.9.5 Webtoon Factory Recent Development
11.10 Izneo Webtoon
11.10.1 Izneo Webtoon Company Detail
11.10.2 Izneo Webtoon Business Overview
11.10.3 Izneo Webtoon Webtoons Introduction
11.10.4 Izneo Webtoon Revenue in Webtoons Business (2017-2022)
11.10.5 Izneo Webtoon Recent Development
11.11 Stela
11.11.1 Stela Company Detail
11.11.2 Stela Business Overview
11.11.3 Stela Webtoons Introduction
11.11.4 Stela Revenue in Webtoons Business (2017-2022)
11.11.5 Stela Recent Development
11.12 Graphite
11.12.1 Graphite Company Detail
11.12.2 Graphite Business Overview
11.12.3 Graphite Webtoons Introduction
11.12.4 Graphite Revenue in Webtoons Business (2017-2022)
11.12.5 Graphite Recent Development
11.13 Webcomics (SideWalk Group)
11.13.1 Webcomics (SideWalk Group) Company Detail
11.13.2 Webcomics (SideWalk Group) Business Overview
11.13.3 Webcomics (SideWalk Group) Webtoons Introduction
11.13.4 Webcomics (SideWalk Group) Revenue in Webtoons Business (2017-2022)
11.13.5 Webcomics (SideWalk Group) Recent Development
11.14 SPOTTOON (Rolling Story)
11.14.1 SPOTTOON (Rolling Story) Company Detail
11.14.2 SPOTTOON (Rolling Story) Business Overview
11.14.3 SPOTTOON (Rolling Story) Webtoons Introduction
11.14.4 SPOTTOON (Rolling Story) Revenue in Webtoons Business (2017-2022)
11.14.5 SPOTTOON (Rolling Story) Recent Development
11.15 Mr Blue
11.15.1 Mr Blue Company Detail
11.15.2 Mr Blue Business Overview
11.15.3 Mr Blue Webtoons Introduction
11.15.4 Mr Blue Revenue in Webtoons Business (2017-2022)
11.15.5 Mr Blue Recent Development
11.16 Tencent
11.16.1 Tencent Company Detail
11.16.2 Tencent Business Overview
11.16.3 Tencent Webtoons Introduction
11.16.4 Tencent Revenue in Webtoons Business (2017-2022)
11.16.5 Tencent Recent Development
11.17 Amazia
11.17.1 Amazia Company Detail
11.17.2 Amazia Business Overview
11.17.3 Amazia Webtoons Introduction
11.17.4 Amazia Revenue in Webtoons Business (2017-2022)
11.17.5 Amazia Recent Development
11.18 Shuueisha
11.18.1 Shuueisha Company Detail
11.18.2 Shuueisha Business Overview
11.18.3 Shuueisha Webtoons Introduction
11.18.4 Shuueisha Revenue in Webtoons Business (2017-2022)
11.18.5 Shuueisha Recent Development
11.19 Comico (NHN)
11.19.1 Comico (NHN) Company Detail
11.19.2 Comico (NHN) Business Overview
11.19.3 Comico (NHN) Webtoons Introduction
11.19.4 Comico (NHN) Revenue in Webtoons Business (2017-2022)
11.19.5 Comico (NHN) Recent Development
11.20 U17
11.20.1 U17 Company Detail
11.20.2 U17 Business Overview
11.20.3 U17 Webtoons Introduction
11.20.4 U17 Revenue in Webtoons Business (2017-2022)
11.20.5 U17 Recent Development
13 Report Conclusion
14 Disclaimer
1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
1.5.1 Secondary Sources
1.5.2 Primary Sources
2 Market Overview
2.1 Product Definition
2.2 Webtoons by Type
2.2.1 Market Value Comparison by Type (2018 VS 2022 VS 2029)
1.2.2 Subscription Based Webtoons
1.2.3 Advertisement Based Webtoons
2.3 Webtoons by Application
2.3.1 Market Value Comparison by Application (2018 VS 2022 VS 2029)
2.3.2 Mobile Phone
2.3.3 PC/Notebook
2.3.4 Tablet Computer
2.3.5 Others
2.4 Assumptions and Limitations
3 Webtoons Breakdown Data by Type
3.1 Global Webtoons Historic Market Size by Type (2018-2023)
3.2 Global Webtoons Forecasted Market Size by Type (2023-2028)
4 Webtoons Breakdown Data by Application
4.1 Global Webtoons Historic Market Size by Application (2018-2023)
4.2 Global Webtoons Forecasted Market Size by Application (2018-2023)
5 Global Growth Trends
5.1 Global Webtoons Market Perspective (2018-2029)
5.2 Global Webtoons Growth Trends by Region
5.2.1 Global Webtoons Market Size by Region: 2018 VS 2022 VS 2029
5.2.2 Webtoons Historic Market Size by Region (2018-2023)
5.2.3 Webtoons Forecasted Market Size by Region (2024-2029)
5.3 Webtoons Market Dynamics
5.3.1 Webtoons Industry Trends
5.3.2 Webtoons Market Drivers
5.3.3 Webtoons Market Challenges
5.3.4 Webtoons Market Restraints
6 Market Competitive Landscape by Players
6.1 Global Top Webtoons Players by Revenue
6.1.1 Global Top Webtoons Players by Revenue (2018-2023)
6.1.2 Global Webtoons Revenue Market Share by Players (2018-2023)
6.2 Global Webtoons Industry Players Ranking, 2021 VS 2022 VS 2023
6.3 Global Key Players of Webtoons Head office and Area Served
6.4 Global Webtoons Players, Product Type & Application
6.5 Global Webtoons Players, Date of Enter into This Industry
6.6 Global Webtoons Market CR5 and HHI
6.7 Global Players Mergers & Acquisition
7 North America
7.1 North America Webtoons Market Size (2018-2029)
7.2 North America Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 North America Webtoons Market Size by Country (2018-2023)
7.4 North America Webtoons Market Size by Country (2024-2029)
7.5 United States
7.6 Canada
8 Europe
8.1 Europe Webtoons Market Size (2018-2029)
8.2 Europe Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
8.3 Europe Webtoons Market Size by Country (2018-2023)
8.4 Europe Webtoons Market Size by Country (2024-2029)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries
9 Asia-Pacific
9.1 Asia-Pacific Webtoons Market Size (2018-2029)
9.2 Asia-Pacific Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Asia-Pacific Webtoons Market Size by Country (2018-2023)
9.4 Asia-Pacific Webtoons Market Size by Country (2024-2029)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia
10 Latin America
10.1 Latin America Webtoons Market Size (2018-2029)
10.2 Latin America Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Latin America Webtoons Market Size by Country (2018-2023)
10.4 Latin America Webtoons Market Size by Country (2024-2029)
9.4 Mexico
9.5 Brazil
11 Middle East & Africa
11.1 Middle East & Africa Webtoons Market Size (2018-2029)
11.2 Middle East & Africa Webtoons Market Growth Rate by Country: 2018 VS 2022 VS 2029
11.3 Middle East & Africa Webtoons Market Size by Country (2018-2023)
11.4 Middle East & Africa Webtoons Market Size by Country (2024-2029)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE
12 Players Profiled
11.1 Naver
11.1.1 Naver Company Detail
11.1.2 Naver Business Overview
11.1.3 Naver Webtoons Introduction
11.1.4 Naver Revenue in Webtoons Business (2017-2022)
11.1.5 Naver Recent Development
11.2 Kakao
11.2.1 Kakao Company Detail
11.2.2 Kakao Business Overview
11.2.3 Kakao Webtoons Introduction
11.2.4 Kakao Revenue in Webtoons Business (2017-2022)
11.2.5 Kakao Recent Development
11.3 Lezhin Entertainment (KidariStudio)
11.3.1 Lezhin Entertainment (KidariStudio) Company Detail
11.3.2 Lezhin Entertainment (KidariStudio) Business Overview
11.3.3 Lezhin Entertainment (KidariStudio) Webtoons Introduction
11.3.4 Lezhin Entertainment (KidariStudio) Revenue in Webtoons Business (2017-2022)
11.3.5 Lezhin Entertainment (KidariStudio) Recent Development
11.4 Tappytoon
11.4.1 Tappytoon Company Detail
11.4.2 Tappytoon Business Overview
11.4.3 Tappytoon Webtoons Introduction
11.4.4 Tappytoon Revenue in Webtoons Business (2017-2022)
11.4.5 Tappytoon Recent Development
11.5 ToryComics
11.5.1 ToryComics Company Detail
11.5.2 ToryComics Business Overview
11.5.3 ToryComics Webtoons Introduction
11.5.4 ToryComics Revenue in Webtoons Business (2017-2022)
11.5.5 ToryComics Recent Development
11.6 Toomics Global
11.6.1 Toomics Global Company Detail
11.6.2 Toomics Global Business Overview
11.6.3 Toomics Global Webtoons Introduction
11.6.4 Toomics Global Revenue in Webtoons Business (2017-2022)
11.6.5 Toomics Global Recent Development
11.7 Ridibooks (RIDI Corp)
11.7.1 Ridibooks (RIDI Corp) Company Detail
11.7.2 Ridibooks (RIDI Corp) Business Overview
11.7.3 Ridibooks (RIDI Corp) Webtoons Introduction
11.7.4 Ridibooks (RIDI Corp) Revenue in Webtoons Business (2017-2022)
11.7.5 Ridibooks (RIDI Corp) Recent Development
11.8 KidariStudio
11.8.1 KidariStudio Company Detail
11.8.2 KidariStudio Business Overview
11.8.3 KidariStudio Webtoons Introduction
11.8.4 KidariStudio Revenue in Webtoons Business (2017-2022)
11.8.5 KidariStudio Recent Development
11.9 Webtoon Factory
11.9.1 Webtoon Factory Company Detail
11.9.2 Webtoon Factory Business Overview
11.9.3 Webtoon Factory Webtoons Introduction
11.9.4 Webtoon Factory Revenue in Webtoons Business (2017-2022)
11.9.5 Webtoon Factory Recent Development
11.10 Izneo Webtoon
11.10.1 Izneo Webtoon Company Detail
11.10.2 Izneo Webtoon Business Overview
11.10.3 Izneo Webtoon Webtoons Introduction
11.10.4 Izneo Webtoon Revenue in Webtoons Business (2017-2022)
11.10.5 Izneo Webtoon Recent Development
11.11 Stela
11.11.1 Stela Company Detail
11.11.2 Stela Business Overview
11.11.3 Stela Webtoons Introduction
11.11.4 Stela Revenue in Webtoons Business (2017-2022)
11.11.5 Stela Recent Development
11.12 Graphite
11.12.1 Graphite Company Detail
11.12.2 Graphite Business Overview
11.12.3 Graphite Webtoons Introduction
11.12.4 Graphite Revenue in Webtoons Business (2017-2022)
11.12.5 Graphite Recent Development
11.13 Webcomics (SideWalk Group)
11.13.1 Webcomics (SideWalk Group) Company Detail
11.13.2 Webcomics (SideWalk Group) Business Overview
11.13.3 Webcomics (SideWalk Group) Webtoons Introduction
11.13.4 Webcomics (SideWalk Group) Revenue in Webtoons Business (2017-2022)
11.13.5 Webcomics (SideWalk Group) Recent Development
11.14 SPOTTOON (Rolling Story)
11.14.1 SPOTTOON (Rolling Story) Company Detail
11.14.2 SPOTTOON (Rolling Story) Business Overview
11.14.3 SPOTTOON (Rolling Story) Webtoons Introduction
11.14.4 SPOTTOON (Rolling Story) Revenue in Webtoons Business (2017-2022)
11.14.5 SPOTTOON (Rolling Story) Recent Development
11.15 Mr Blue
11.15.1 Mr Blue Company Detail
11.15.2 Mr Blue Business Overview
11.15.3 Mr Blue Webtoons Introduction
11.15.4 Mr Blue Revenue in Webtoons Business (2017-2022)
11.15.5 Mr Blue Recent Development
11.16 Tencent
11.16.1 Tencent Company Detail
11.16.2 Tencent Business Overview
11.16.3 Tencent Webtoons Introduction
11.16.4 Tencent Revenue in Webtoons Business (2017-2022)
11.16.5 Tencent Recent Development
11.17 Amazia
11.17.1 Amazia Company Detail
11.17.2 Amazia Business Overview
11.17.3 Amazia Webtoons Introduction
11.17.4 Amazia Revenue in Webtoons Business (2017-2022)
11.17.5 Amazia Recent Development
11.18 Shuueisha
11.18.1 Shuueisha Company Detail
11.18.2 Shuueisha Business Overview
11.18.3 Shuueisha Webtoons Introduction
11.18.4 Shuueisha Revenue in Webtoons Business (2017-2022)
11.18.5 Shuueisha Recent Development
11.19 Comico (NHN)
11.19.1 Comico (NHN) Company Detail
11.19.2 Comico (NHN) Business Overview
11.19.3 Comico (NHN) Webtoons Introduction
11.19.4 Comico (NHN) Revenue in Webtoons Business (2017-2022)
11.19.5 Comico (NHN) Recent Development
11.20 U17
11.20.1 U17 Company Detail
11.20.2 U17 Business Overview
11.20.3 U17 Webtoons Introduction
11.20.4 U17 Revenue in Webtoons Business (2017-2022)
11.20.5 U17 Recent Development
13 Report Conclusion
14 Disclaimer